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ELZA 7-STAR REVIEW

QUICK REVIEW AND ANALYSIS FOR ELZA 7-STAR

The last unit of the batch is Elza and she once again proves that she is way better than her sister (Alice)
Unit Review and Analysis - Elza 7-star

Lord Stats/Imps
HP:  6455 {1000}
Atk: 2698 {600}
Def: 2083 {300}
Rec: 2152 {400}

Hits/Cost:
12 (4DC) / 40 Cost

LS:
+50% BB Gauge Fill rate, +80% ATK, 1-2 BC on spark, Recover 200-400 HP on Spark

BB: 26 BC // Max BC Gen: 30
30 Hits, 260% AoE (ATK+100), 45% Injury/Curse, 3 turn +80% Spark Damage, Fill 6 BC

SBB: 25 BC // Max BC Gen: 40
40 Hits, 500% AoE (ATK+100), 3 turns +90% Spark Damage, Heal 2500-3000 HP (+15% Target REC) for 3 turns, 3 turns 7 BC/turn, 3 turns 18% Injury/10% Curse buff

UBB: 25 BC // Max BC Gen: 44
44 Hits, 1000% AoE (ATK+100), 3 turn +130% Spark damage, 50% Poison/Sick/Weaken, 50% Injury/Curse/Paralyze, 2 turn Light Damage 100% Reduction

ES:
Add effect to BB/SBB (2 turn Def Ignore buff), 5-10% HP Drain

Arena Type: 2
60% Chance BB Enemy with over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy

Quick Unit review and Analysis
  • So basically everybody in this set has an ATK focus with low-ish other stats, Elza being the most extreme. She's got 6*-quality DEF, and below par HP, but her ATK's really high (almost Mifune level) and her REC's good enough (though with her ES REC is less important to her)
  • Her arena specs are pretty immense. Besides having 3.3 ATK, she has 48 drop checks, instant BC fill on her AoE BB, DEF ignore on BB/SBB and Injury/Curse, two of the three viable arena status ailments. Her only failing is type 2 AI/no extra hits, but we can't all be perfect.
  • Elza's LS is a massive improvement on her old pure Ares (though I am starting to wonder how much BB fill rate 7* pure Ares would be at this point). The 50% BB fill rate/80% ATK makes it a good generic LS for arena if you're concerned with filling SBB., while the BB/HP fill on spark gives her more value in questing. Unfortunately there's no passive HP, DEF or mitigation in there, so you need something really bulky to back her up in the trials-ish content, and the damage boost isn't really up to standard for raids, but otherwise the toolkit's strong. But those latter 2 points mean you are mostly gonna be using her Uncle Chrome as a leader over her if you have him.
  • Her ES is... not the greatest ES of all time. DEF ignore added to BB/SBB is... something. Terrible outside arena, but still something. The lifesteal is a nice added extra, but she already provides regen healing and you probably have a healer elsewhere and ultimately it's not going to make much of a difference and doesn't improve damage output or defense.
  • But her BB is pretty much her old SBB, so she's got that going for her, which is nice. It's a 30 hit AoE with curse and spark damage... and injury and an instant BC fill added on top. The damage output and curse chance is slightly lower than her old SBB unbuffed, but well, this is only a BB. As for the spark damage, it's a reasonable high 80% buff, which I think is the highest seen on a regular BB.
    • Yay for decent hit counts! She's gonna make a nice spark blanket, the one thing her uncle couldn't do.
  • And her SBB carries a lot of effects (5 procs again, like Lilith's UBB... I guess that's a thing now). Firstly, it's a 40 hit AoE for even more spark blanketing. Secondly, 90% spark damage. Haven't seen that since Raaga. Thirdly, HP regen, and a strong one at that. Fourth, 7 BC/turn BC regen. Finally, an injury/curse infliction buff, with the injury infliction rate above the average value for this buff.
    • To sum that up: insane hit count, top tier spark damage, high tier regen, top tier BC regen, above top tier injury infliction buff, average curse infliction buff. It's a whole bunch of good effects.
  • She still has a UBB, of course. It's more of the same for the most part. And by that I mean more hits, more damage, more spark damage, more ailments (all of them now, but only a 50% infliction buff, compared to the unsuallt expected 100% on a UBB). No healing or BC regen, though. Finally, 2 turns of 100% light mitigation, which is great in like, the Ark, Lucius or Eriole trials (Gazia in global), but I think there aren't any light characters left for Alim to make trials out of, so if you've beaten those guys you'll just to have to hope Mora gets a trial or RC6 raid or something. Still, a good when it works.
Elza proves again that she's better than her sister (poor Alice). That said, Elza doesn't do anything that stops you from using Alice, so if you want them to be together, feel free.

Elza's biggest opponent in the meta is her uncle Chrome. However, if you want, you can use Elza as sub paired with Piany as leader to get the buff clash out of the way while still keeping BC fill on spark as a buff, which unless you want Chrome's LS for damage may be the better pairing overall. So I think we already have the tools available to make Elza part of our current meta and stuff outside raids. Heck, there's nothing totally wrong with Elza/Piany leader pair for insane spark BC/spark heal as Piany's got a strong HP% LS.
At a glance, people are unimpressed with Ophelia. Which probably because she looks underwhelming with how simplistic she is. But she's actually really strong BB support, and one of the few units worth taking a dupe of.

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2 comments:

  1. When is elza 7 star being released in the global version?

    ReplyDelete
  2. When is elza 7 star being released in the global version?

    ReplyDelete

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