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REED GCC GUIDE

REED GRAND GAIA CHRONICLES GUIDE

Reed GGC is coming after maintenance tomorrow, and is probably, along with Kira GGC and Reeze GGC, one of the hardest GGC to date. Plenty of nukes and dead units is to be expected. Let's get started!

Brave Frontier guides, tips and tricks - Reed GCC



Preliminary Information
This GGC has 2 battles, a 30 energy one and a 50 energy final. The final battle cannot be gemmed.
The first stage is not very hard, just bring your normal survival/damage teams and you'll be fine.
Like Michele GGC, most of Reed and friends are vulnerable to status ailments. Injury and ATK down helps to reduce damage from their attacks and helps in the long run!
Nuke method with Nemethgear/Zedus/Avant/Chrome is recommended to bypass Nevsky's annoying buff clears.
This GGC is a DPS race, you want to kill them before they buff wipe+nuke you.
Bosses seem to be crit resistant, purely crit boosting LS/UBB not recommended.
Enemies in the Second Battle have BC drop resist and can even negate BC drops completely.


Recommended Unit Roles to Bring
·         Nuker UBB (Zedus/Chrome/Avant)
·         (If doing nuke method) Damage Augmenting LS
·         (If not doing nuke method) Survival-based LS
·         Status ailments/ATK down
·         BB on spark
·         BB on hit
·         Mitigation
·         Status cleanse
·         Burst heal/HoT
·         DEF buff/DEF convert


Teambuilding
Japan Team during initial release
·         Ark lead
·         Elimo
·         Libera
·         Lunaris
·         Nemethgear
·         Rhoa friend
(This was the UBB nuke method. Turn 1, Ark UBB. Turn 2, Rhoa UBB and Reed is dead before he can summon NevskyNemethgear is an alternative UBB and could be used in place of Ark or Rhoa.)
Global Team
·      Chrome + any other UBB that stacks destroys Reed
·       Alt, Hadaron has 3 turns ATK down UBB and that works too. People also use Fadal's and Will, and those last less turns
·       Regardless, with Gazia for Guard mitigation, this GGC will be easy with either method you want to use (Nuke or Guard/ATK down)


First Battle
Ø Stage 1: Lancia, Galant and Leon. Mitigate turn 1 and build up your BB gauges.
Ø  Stage 2: Weiss. Only has weak AoEs.
Ø  Stage 3: Grafl and FalmaFalma can paralyze you.
Ø Stage 4: Lucana comes out first. She has elemental shields and loses them on the 4th turn. Reed and Aneil come on turn 3. Rhein comes on turn 4. Eru comes on turn 5.


Second Battle
Ø  Stage 1: Eru is the first enemy. Summons Nevsky on turn 4. Nevsky buff clears every 2 turns.
Ø  Stage 2: Reed is the first enemy. Summons Lucana on turn 3 and Aneil on turn 4.
Ø  Stage 3: Reed, Rhein, Aneil, Lucana and Eru are your first enemies. After 2 turns, Reed will summon Nevsky, who will buff wipe all your units, VERY DANGEROUS. You will likely be wiped out. Many players UBB turn 1 and UBB turn 2 to kill Reed, preventing him from summoning Nevsky and ensuring a clean victory. If Nevsky is not summoned, Reed and friends won't hit as hard. Zedus/Avant/Chrome UBB works well here.Ø  An alternative is to use ATK down and status ailments to reduce the enemy's ATK, crippling their damage. Guard the turn before Nevsky is summoned (his first AoE buff wipe) and when Nevsky hits 50% HP (his second AOE buff wipe). Recommended to UBB mitigate/heal afterwards. Once Nevsky is dead, the rest of Reed and friends won't be a threat.
Ø  Stage 4: Falma and Grafl. If you got here, congrats! Free victory!


Rewards
Status-boosting Sphere: 30% HP/DEF and angel idol buff when 50k+ damage is taken (recover 100% HP).


Conclusion
Thanks to App Invasion and this sub for their collection of data when the GGC was first released in Japan. Without them, this guide wouldn't be as complete as it is now!
If you guys have any additions you feel like I can make or any errors I made in this guide, then comment them below and I'll add them to this guide! Thanks for your help and good luck beating this GGC!



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